clearDisplay(void) | FK::fk_DisplayLink | |
clearModel(void) | FK::fk_DisplayLink | |
clearOverlayModel(void) | FK::fk_DisplayLink | |
clearStereo(void) | FK::fk_DisplayLink | |
entryCamera(fk_Model *model) | FK::fk_DisplayLink | |
entryModel(fk_Model *model) | FK::fk_DisplayLink | |
entryOverlayModel(fk_Model *model) | FK::fk_DisplayLink | |
entryStereoCamera(fk_StereoChannel channel, fk_Model *model) | FK::fk_DisplayLink | |
fk_BaseObject(fk_Type type=fk_Type::BASEOBJECT) | FK::fk_BaseObject | |
fk_DisplayLink(void) | FK::fk_DisplayLink | |
fk_Fog(void) | FK::fk_Fog | |
fk_Scene(void) | FK::fk_Scene | |
getBGColor(void) | FK::fk_Scene | |
getBlendStatus(void) | FK::fk_Scene | |
getCamera(void) const | FK::fk_DisplayLink | |
getFogColor(void) const | FK::fk_Fog | |
getFogDensity(void) const | FK::fk_Fog | |
getFogLinearEnd(void) const | FK::fk_Fog | |
getFogLinearStart(void) const | FK::fk_Fog | |
getFogMode(void) const | FK::fk_Fog | |
getObjectType(void) const | FK::fk_BaseObject | |
getProjection(void) const | FK::fk_DisplayLink | |
getShadowAreaSize(void) | FK::fk_Scene | |
getShadowBias(void) | FK::fk_Scene | |
getShadowDistance(void) | FK::fk_Scene | |
getShadowMode(void) | FK::fk_Scene | |
getShadowResolution(void) | FK::fk_Scene | |
getShadowVec(void) | FK::fk_Scene | |
getShadowVisibility(void) | FK::fk_Scene | |
getStereoCamera(fk_StereoChannel channel) | FK::fk_DisplayLink | |
getStereoOverlayMode(void) | FK::fk_DisplayLink | |
getStereoProjection(fk_StereoChannel channel) | FK::fk_DisplayLink | |
removeModel(fk_Model *model) | FK::fk_DisplayLink | |
removeOverlayModel(fk_Model *model) | FK::fk_DisplayLink | |
setBGColor(fk_Color col) | FK::fk_Scene | |
setBGColor(float r, float g, float b) | FK::fk_Scene | |
setBlendStatus(bool mode) | FK::fk_Scene | |
setFogColor(const fk_Color &col) | FK::fk_Fog | |
setFogColor(float r, float g, float b, float a) | FK::fk_Fog | |
setFogColor(double r, double g, double b, double a) | FK::fk_Fog | |
setFogDensity(const double d) | FK::fk_Fog | |
setFogLinearMap(const double S, const double E) | FK::fk_Fog | |
setFogMode(const fk_FogMode mode) | FK::fk_Fog | |
setProjection(fk_ProjectBase *proj) | FK::fk_DisplayLink | |
setShadowAreaSize(double size) | FK::fk_Scene | |
setShadowBias(double bias) | FK::fk_Scene | |
setShadowDistance(double distance) | FK::fk_Scene | |
setShadowMode(fk_ShadowMode mode) | FK::fk_Scene | |
setShadowResolution(int resolution) | FK::fk_Scene | |
setShadowVec(const fk_Vector &v) | FK::fk_Scene | |
setShadowVec(double x, double y, double z) | FK::fk_Scene | |
setShadowVisibility(double value) | FK::fk_Scene | |
setStereoOverlayMode(bool mode) | FK::fk_DisplayLink | |
setStereoProjection(fk_StereoChannel channel, fk_ProjectBase *proj) | FK::fk_DisplayLink | |
~fk_DisplayLink() | FK::fk_DisplayLink | virtual |
~fk_Fog() | FK::fk_Fog | virtual |
~fk_Scene() | FK::fk_Scene | virtual |