継承メンバを含む FK::fk_ShaderParameter の全メンバ一覧です。
attachTexture(int unit, fk_Texture *texture) | FK::fk_ShaderParameter | |
clearTexture(void) | FK::fk_ShaderParameter | |
detachTexture(int unit) | FK::fk_ShaderParameter | |
fk_ShaderParameter() | FK::fk_ShaderParameter | |
getLastError(void) | FK::fk_ShaderParameter | |
removeRegister(std::string name) | FK::fk_ShaderParameter | |
reserveAttribute(std::string name) | FK::fk_ShaderParameter | |
setRegister(std::string name, float value, std::string="") | FK::fk_ShaderParameter | |
setRegister(std::string name, std::vector< float > *value, std::string="") | FK::fk_ShaderParameter | |
setRegister(std::string name, int value, std::string="") | FK::fk_ShaderParameter | |
setRegister(std::string name, std::vector< int > *value, std::string="") | FK::fk_ShaderParameter | |
setRegister(std::string name, fk_Vector *value, std::string="") | FK::fk_ShaderParameter | |
setRegister(std::string name, fk_HVector *value, std::string="") | FK::fk_ShaderParameter | |
setRegister(std::string name, fk_Matrix *value, std::string="") | FK::fk_ShaderParameter | |
~fk_ShaderParameter() | FK::fk_ShaderParameter | virtual |