FineKernelToolKit: メンバ一覧

FineKernelToolKit 4.3.0

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FK::fk_MeshTexture メンバ一覧

継承メンバを含む FK::fk_MeshTexture の全メンバ一覧です。

deleteAttrID(const int key) | FK::fk_Attribute |
deleteAttrII(const int key) | FK::fk_Attribute |
deleteAttrIS(const int key) | FK::fk_Attribute |
deleteAttrSD(const std::string key) | FK::fk_Attribute |
deleteAttrSI(const std::string key) | FK::fk_Attribute |
deleteAttrSS(const std::string key) | FK::fk_Attribute |
existAttrID(const int key) const | FK::fk_Attribute |
existAttrII(const int key) const | FK::fk_Attribute |
existAttrIS(const int key) const | FK::fk_Attribute |
existAttrSD(const std::string key) const | FK::fk_Attribute |
existAttrSI(const std::string key) const | FK::fk_Attribute |
existAttrSS(const std::string key) const | FK::fk_Attribute |
fillColor(const fk_Color &color) | FK::fk_Texture |
fillColor(int r, int g, int b, int a=0) | FK::fk_Texture |
fk_Attribute(void) | FK::fk_Attribute |
fk_BaseObject(fk_Type type=fk_Type::BASEOBJECT) | FK::fk_BaseObject |
fk_MeshTexture(fk_Image *image=nullptr) | FK::fk_MeshTexture |
fk_Shape(fk_Type=fk_Type::SHAPE) | FK::fk_Shape |
getAttrID(const int key) const | FK::fk_Attribute |
getAttrII(const int key) const | FK::fk_Attribute |
getAttrIS(const int key) const | FK::fk_Attribute |
getAttrSD(const std::string key) const | FK::fk_Attribute |
getAttrSI(const std::string key) const | FK::fk_Attribute |
getAttrSS(const std::string key) const | FK::fk_Attribute |
getBufferSize(void) | FK::fk_Texture |
getFrameBuffer(void) | FK::fk_Texture |
getImage(void) | FK::fk_Texture |
getImageBuf(void) | FK::fk_Texture |
getImageSize(void) | FK::fk_Texture |
getObjectType(void) const | FK::fk_BaseObject |
getRealShapeType(void) | FK::fk_Shape |
getTexRendMode(void) | FK::fk_Texture |
getTextureCoord(int tID, int vID) | FK::fk_MeshTexture |
getTextureMode(void) | FK::fk_Texture |
getTexWrapMode(void) | FK::fk_Texture |
getTriNum(void) | FK::fk_MeshTexture |
getVertexPos(int tID, int vID) | FK::fk_MeshTexture |
init(void) | FK::fk_MeshTexture |
initFrameBuffer(void) | FK::fk_Texture |
modifyAttribute(std::string name) | FK::fk_Shape |
putIndexFaceSet(fk_IndexFaceSet *ifs) | FK::fk_MeshTexture |
readBMP(std::string fileName) | FK::fk_Texture |
readBMPData(fk_ImType *buf) | FK::fk_Texture |
readJPG(std::string fileName) | FK::fk_Texture |
readMQOFile(std::string fileName, std::string objName, bool contFlg=true) | FK::fk_MeshTexture |
readPNG(std::string fileName) | FK::fk_Texture |
readPNGData(fk_ImType *buf) | FK::fk_Texture |
setAttrID(const int key, const double value) | FK::fk_Attribute |
setAttrII(const int key, const int value) | FK::fk_Attribute |
setAttrIS(const int key, const std::string value) | FK::fk_Attribute |
setAttrSD(const std::string key, const double value) | FK::fk_Attribute |
setAttrSI(const std::string key, const int value) | FK::fk_Attribute |
setAttrSS(const std::string key, const std::string value) | FK::fk_Attribute |
setFrameBuffer(fk_FrameBuffer *buffer) | FK::fk_Texture |
setImage(fk_Image *image) | FK::fk_Texture |
setShaderAttribute(std::string name, int dim, std::vector< int > *array, bool self=false) | FK::fk_Shape |
setShaderAttribute(std::string name, int dim, std::vector< float > *array, bool self=false) | FK::fk_Shape |
setShaderAttribute(std::string name, int dim, std::vector< fk_Vector > *array) | FK::fk_Shape |
setShaderAttribute(std::string name, int dim, std::vector< fk_TexCoord > *array) | FK::fk_Shape |
setShaderAttribute(std::string name, int dim, std::vector< fk_HVector > *array) | FK::fk_Shape |
setTexRendMode(fk_TexRendMode mode) | FK::fk_Texture |
setTextureCoord(int tID, int vID, double x, double y) | FK::fk_MeshTexture |
setTextureCoord(int tID, int vID, fk_TexCoord coord) | FK::fk_MeshTexture |
setTextureMode(fk_TexMode mode) | FK::fk_Texture |
setTexWrapMode(fk_TexWrapMode mode) | FK::fk_Texture |
setTriNum(int num) | FK::fk_MeshTexture |
setTriPos(int tID, std::vector< fk_Vector > *array) | FK::fk_MeshTexture |
setTriPos(int tID, fk_Vector *array) | FK::fk_MeshTexture |
setTriTextureCoord(int tID, std::vector< fk_TexCoord > *array) | FK::fk_MeshTexture |
setTriTextureCoord(int tID, fk_TexCoord *array) | FK::fk_MeshTexture |
setVertexPos(int tID, int vID, double x, double y, double z) | FK::fk_MeshTexture |
setVertexPos(int tID, int vID, fk_Vector pos) | FK::fk_MeshTexture |
~fk_Attribute() | FK::fk_Attribute | virtual
~fk_MeshTexture() | FK::fk_MeshTexture | virtual
~fk_Shape() | FK::fk_Shape | virtual