FineKernelToolKit: メンバ一覧

FineKernelToolKit 4.3.0

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FK::fk_Model メンバ一覧

継承メンバを含む FK::fk_Model の全メンバ一覧です。

addForce(fk_Vector f) | FK::fk_Model |
adjustAABB(void) | FK::fk_Model |
adjustCapsule(void) | FK::fk_Model |
adjustCapsule(fk_Axis axis) | FK::fk_Model |
adjustCapsule(fk_Vector P, fk_Axis axis) | FK::fk_Model |
adjustCapsule(fk_Vector S, fk_Vector E, bool mode=false) | FK::fk_Model |
adjustOBB(void) | FK::fk_Model |
adjustSphere(void) | FK::fk_Model |
clearInterModel(void) | FK::fk_Model |
defaultPhysics(void) | FK::fk_Model |
deleteChild(fk_Model *model, bool setMode=false) | FK::fk_Model |
deleteChildren(bool setMode=false) | FK::fk_Model |
deleteInterModel(fk_Model *model) | FK::fk_Model |
deleteParent(bool setMode=false) | FK::fk_Model |
entryChild(fk_Model *model, bool setMode=false) | FK::fk_Model |
entryInterModel(fk_Model *model) | FK::fk_Model |
fk_BaseObject(fk_Type type=fk_Type::BASEOBJECT) | FK::fk_BaseObject |
fk_Boundary(fk_Type) | FK::fk_Boundary |
fk_MatrixAdmin(fk_Type=fk_Type::MATRIXADMIN) | FK::fk_MatrixAdmin |
fk_Model(fk_Shape *shape=nullptr) | FK::fk_Model |
foreachChild(fk_Model *model) | FK::fk_Model |
getAABBMax(void) | FK::fk_Boundary |
getAABBMaxMin(void) | FK::fk_Boundary |
getAABBMin(void) | FK::fk_Boundary |
getAABBSize(void) | FK::fk_Boundary |
getAngle(void) const | FK::fk_MatrixAdmin |
getBaseMatrix(void) const | FK::fk_MatrixAdmin |
getBDrawToggle(void) | FK::fk_Boundary |
getBIntLineColor(void) | FK::fk_Boundary |
getBlendMode(fk_BlendFactor *outSrc=nullptr, fk_BlendFactor *outDst=nullptr) const | FK::fk_Model |
getBLineColor(void) | FK::fk_Boundary |
getBLineWidth(void) | FK::fk_Boundary |
getBMode(void) | FK::fk_Boundary |
getCapsuleEndPos(void) | FK::fk_Boundary |
getCapsuleLength(void) | FK::fk_Boundary |
getCapsulePos(void) | FK::fk_Boundary |
getCapsuleRadius(void) | FK::fk_Boundary |
getCapsuleStartPos(void) | FK::fk_Boundary |
getCurveColor(void) | FK::fk_Model |
getDepthMode(void) const | FK::fk_Model |
getDrawMode(void) const | FK::fk_Model |
getElementMode(void) const | FK::fk_Model |
getFogMode(void) | FK::fk_Model |
getID(void) const | FK::fk_Model |
getInhAngle(void) const | FK::fk_Model |
getInhBaseMatrix(void) const | FK::fk_Model |
getInhInvBaseMatrix(void) const | FK::fk_Model |
getInhInvMatrix(void) const | FK::fk_Model |
getInhMatrix(void) const | FK::fk_Model |
getInhPosition(void) const | FK::fk_Model |
getInhScale(void) const | FK::fk_Model |
getInhUpvec(void) const | FK::fk_Model |
getInhVec(void) const | FK::fk_Model |
getInterMode(void) | FK::fk_Model |
getInterStatus(void) | FK::fk_Model |
getInterStopMode(void) | FK::fk_Model |
getInvBaseMatrix(void) const | FK::fk_MatrixAdmin |
getInvMatrix(void) const | FK::fk_MatrixAdmin |
getLineColor(void) | FK::fk_Model |
getMaterial(void) | FK::fk_Model |
getMatrix(void) const | FK::fk_MatrixAdmin |
getOBBMax(void) | FK::fk_Boundary |
getOBBMaxMin(void) | FK::fk_Boundary |
getOBBMin(void) | FK::fk_Boundary |
getOBBSize(void) | FK::fk_Boundary |
getObjectType(void) const | FK::fk_BaseObject |
getParent(void) const | FK::fk_Model |
getPointColor(void) | FK::fk_Model |
getPointSize(void) const | FK::fk_Model |
getPosition(void) const | FK::fk_MatrixAdmin |
getReverseDrawMode(void) const | FK::fk_Model |
getScale(void) const | FK::fk_MatrixAdmin |
getScale(fk_Axis axis) const | FK::fk_MatrixAdmin |
getScaleMode(void) const | FK::fk_MatrixAdmin |
getShader(void) | FK::fk_Model |
getShadingMode(void) const | FK::fk_Model |
getShadowDraw(void) | FK::fk_Model |
getShadowEffect(void) | FK::fk_Model |
getShape(void) const | FK::fk_Model |
getSmoothMode(void) const | FK::fk_Model |
getSphere(void) | FK::fk_Boundary |
getSpherePos(void) | FK::fk_Boundary |
getTextureMode(void) | FK::fk_Model |
getUpvec(void) const | FK::fk_MatrixAdmin |
getVec(void) const | FK::fk_MatrixAdmin |
glAngle(fk_Angle angle) | FK::fk_MatrixAdmin |
glAngle(double h, double p, double b) | FK::fk_MatrixAdmin |
glFocus(fk_Vector p) | FK::fk_MatrixAdmin |
glFocus(double x, double y, double z) | FK::fk_MatrixAdmin |
glMoveTo(fk_Vector p) | FK::fk_Model |
glMoveTo(double x, double y, double z) | FK::fk_Model |
glMoveTo_(fk_Vector &p) | FK::fk_MatrixAdmin |
glMoveTo_(double x, double y, double z) | FK::fk_MatrixAdmin |
glRotate(fk_Vector origin, fk_Axis axis, double theta) | FK::fk_Model |
glRotate(double orgX, double orgY, double orgZ, fk_Axis axis, double theta) | FK::fk_Model |
glRotate(fk_Vector A, fk_Vector B, double theta) | FK::fk_Model |
glRotate(double Ax, double Ay, double Az, double Bx, double By, double Bz, double theta) | FK::fk_Model |
glRotate_(fk_Vector &origin, fk_Axis axis, double theta) | FK::fk_MatrixAdmin |
glRotate_(double orgX, double orgY, double orgZ, fk_Axis axis, double theta) | FK::fk_MatrixAdmin |
glRotate_(fk_Vector &A, fk_Vector &B, double theta) | FK::fk_MatrixAdmin |
glRotate_(double Ax, double Ay, double Az, double Bx, double By, double Bz, double theta) | FK::fk_MatrixAdmin |
glRotateWithVec(fk_Vector origin, fk_Axis axis, double theta) | FK::fk_Model |
glRotateWithVec(double orgX, double orgY, double orgZ, fk_Axis axis, double theta) | FK::fk_Model |
glRotateWithVec(fk_Vector A, fk_Vector B, double theta) | FK::fk_Model |
glRotateWithVec(double Ax, double Ay, double Az, double Bx, double By, double Bz, double theta) | FK::fk_Model |
glRotateWithVec_(fk_Vector &origin, fk_Axis axis, double theta) | FK::fk_MatrixAdmin |
glRotateWithVec_(double orgX, double orgY, double orgZ, fk_Axis axis, double theta) | FK::fk_MatrixAdmin |
glRotateWithVec_(fk_Vector &A, fk_Vector &B, double theta) | FK::fk_MatrixAdmin |
glRotateWithVec_(double Ax, double Ay, double Az, double Bx, double By, double Bz, double theta) | FK::fk_MatrixAdmin |
glTranslate(fk_Vector v) | FK::fk_Model |
glTranslate(double x, double y, double z) | FK::fk_Model |
glTranslate_(fk_Vector &v) | FK::fk_MatrixAdmin |
glTranslate_(double x, double y, double z) | FK::fk_MatrixAdmin |
glUpvec(fk_Vector v) | FK::fk_MatrixAdmin |
glUpvec(double x, double y, double z) | FK::fk_MatrixAdmin |
glVec(fk_Vector v) | FK::fk_MatrixAdmin |
glVec(double x, double y, double z) | FK::fk_MatrixAdmin |
isCollision(fk_Model *model) | FK::fk_Model |
isInter(fk_Model *model) | FK::fk_Model |
loAngle(fk_Angle angle) | FK::fk_MatrixAdmin |
loAngle(double h, double p, double b) | FK::fk_MatrixAdmin |
loFocus(fk_Vector p) | FK::fk_MatrixAdmin |
loFocus(double x, double y, double z) | FK::fk_MatrixAdmin |
loRotate(fk_Vector origin, fk_Axis axis, double theta) | FK::fk_Model |
loRotate(double orgX, double orgY, double orgZ, fk_Axis axis, double theta) | FK::fk_Model |
loRotate(fk_Vector A, fk_Vector B, double theta) | FK::fk_Model |
loRotate(double Ax, double Ay, double Az, double Bx, double By, double Bz, double theta) | FK::fk_Model |
loRotate_(fk_Vector &origin, fk_Axis axis, double theta) | FK::fk_MatrixAdmin |
loRotate_(double orgX, double orgY, double orgZ, fk_Axis axis, double theta) | FK::fk_MatrixAdmin |
loRotate_(fk_Vector &A, fk_Vector &B, double theta) | FK::fk_MatrixAdmin |
loRotate_(double Ax, double Ay, double Az, double Bx, double By, double Bz, double theta) | FK::fk_MatrixAdmin |
loRotateWithVec(fk_Vector origin, fk_Axis axis, double theta) | FK::fk_Model |
loRotateWithVec(double orgX, double orgY, double orgZ, fk_Axis axis, double theta) | FK::fk_Model |
loRotateWithVec(fk_Vector A, fk_Vector B, double theta) | FK::fk_Model |
loRotateWithVec(double Ax, double Ay, double Az, double Bx, double By, double Bz, double theta) | FK::fk_Model |
loRotateWithVec_(fk_Vector &origin, fk_Axis axis, double theta) | FK::fk_MatrixAdmin |
loRotateWithVec_(double orgX, double orgY, double orgZ, fk_Axis axis, double theta) | FK::fk_MatrixAdmin |
loRotateWithVec_(fk_Vector &A, fk_Vector &B, double theta) | FK::fk_MatrixAdmin |
loRotateWithVec_(double Ax, double Ay, double Az, double Bx, double By, double Bz, double theta) | FK::fk_MatrixAdmin |
loTranslate(fk_Vector v) | FK::fk_Model |
loTranslate(double x, double y, double z) | FK::fk_Model |
loTranslate_(fk_Vector &v) | FK::fk_MatrixAdmin |
loTranslate_(double x, double y, double z) | FK::fk_MatrixAdmin |
loUpvec(fk_Vector v) | FK::fk_MatrixAdmin |
loUpvec(double x, double y, double z) | FK::fk_MatrixAdmin |
prdScale(const double scale) | FK::fk_MatrixAdmin |
prdScale(const double scale, fk_Axis axis) | FK::fk_MatrixAdmin |
prdScale(const double x, const double y, const double z) | FK::fk_MatrixAdmin |
resetInter(void) | FK::fk_Model |
restore(void) | FK::fk_Model |
restore(double t) | FK::fk_Model |
setAABBMax(fk_Vector v) | FK::fk_Boundary |
setAABBMaxMin(fk_Vector max, fk_Vector min) | FK::fk_Boundary |
setAABBMin(fk_Vector v) | FK::fk_Boundary |
setAABBSize(double x, double y, double z) | FK::fk_Boundary |
setAABBSize(fk_Vector size) | FK::fk_Boundary |
setBDrawToggle(bool mode) | FK::fk_Boundary |
setBIntLineColor(fk_Color col) | FK::fk_Boundary |
setBlendMode(const fk_BlendMode mode, const fk_BlendFactor srcFactor=fk_BlendFactor::SRC_ALPHA, const fk_BlendFactor dstFactor=fk_BlendFactor::ONE_MINUS_SRC_ALPHA) | FK::fk_Model |
setBLineColor(fk_Color col) | FK::fk_Boundary |
setBLineWidth(double width) | FK::fk_Boundary |
setBMode(fk_BoundaryMode mode) | FK::fk_Boundary |
setCapsule(fk_Vector sPos, fk_Vector ePos, double r) | FK::fk_Boundary |
setCapsuleEndPos(fk_Vector argP) | FK::fk_Boundary |
setCapsuleRadius(double r) | FK::fk_Boundary |
setCapsuleStartPos(fk_Vector argP) | FK::fk_Boundary |
setCurveColor(fk_Color *col) | FK::fk_Model |
setCurveColor(float r, float g, float b) | FK::fk_Model |
setDamping(double sd, double rd) | FK::fk_Model |
setDepthMode(const fk_DepthMode mode) | FK::fk_Model |
setDrawMode(const fk_Draw mode) | FK::fk_Model |
setDynamics(bool mode) | FK::fk_Model |
setElementMode(const fk_ElementMode mode) | FK::fk_Model |
setFogMode(bool mode) | FK::fk_Model |
setInertia(fk_Vector ine) | FK::fk_Model |
setInterMode(bool mode) | FK::fk_Model |
setInterStopMode(bool mode) | FK::fk_Model |
setLineColor(fk_Color *col) | FK::fk_Model |
setLineColor(float r, float g, float b) | FK::fk_Model |
setMass(double mass) | FK::fk_Model |
setMaterial(const fk_Material &mat) | FK::fk_Model |
setOBBMax(fk_Vector v) | FK::fk_Boundary |
setOBBMaxMin(fk_Vector max, fk_Vector min) | FK::fk_Boundary |
setOBBMin(fk_Vector v) | FK::fk_Boundary |
setOBBSize(double x, double y, double z) | FK::fk_Boundary |
setOBBSize(fk_Vector size) | FK::fk_Boundary |
setParent(fk_Model *model, bool setMode=false) | FK::fk_Model |
setPhysicsWorld(fk_PhysicsWorld *world) | FK::fk_Model |
setPointColor(fk_Color *col) | FK::fk_Model |
setPointColor(float r, float g, float b) | FK::fk_Model |
setPointSize(const double size) | FK::fk_Model |
setRestitution(double res) | FK::fk_Model |
setReverseDrawMode(const bool mode) | FK::fk_Model |
setScale(const double scale) | FK::fk_MatrixAdmin |
setScale(const double scale, fk_Axis axis) | FK::fk_MatrixAdmin |
setScale(const double x, const double y, const double z) | FK::fk_MatrixAdmin |
setShader(fk_ShaderBinder *shader) | FK::fk_Model |
setShadingMode(fk_ShadingMode mode) | FK::fk_Model |
setShadowDraw(bool mode) | FK::fk_Model |
setShadowEffect(bool mode) | FK::fk_Model |
setShape(fk_Shape *shape) | FK::fk_Model |
setSmoothMode(const bool mode) | FK::fk_Model |
setSphere(double r) | FK::fk_Boundary |
setSpherePos(fk_Vector pos) | FK::fk_Boundary |
setTextureMode(fk_TexMode mode) | FK::fk_Model |
snapShot(void) | FK::fk_Model |
stepSimulation(float, int) | FK::fk_Model | static
~fk_Boundary() | FK::fk_Boundary | virtual
~fk_MatrixAdmin() | FK::fk_MatrixAdmin | virtual
~fk_Model() | FK::fk_Model | virtual